![]() ![]() ![]() Not all devices will support ray tracing, but we will have some graphics enhancements on most devices. Render Dragon supports a range of graphics features, depending on what your device is capable of. It featured edge highlighting and new lighting techniques, which is just the start of the visual and performance upgrades we’re planning to make with Render Dragon. You may have already seen a preview of Render Dragon in action if you watched Apple’s Worldwide Developer Conference on-stage when we demoed Minecraft Earth. You’ll see individual Minecraft Bedrock platforms update in the months ahead as we learn the capabilities of our lovely new game engine, Render Dragon. We also plan to enable some of these new features, such as improved emissivity and directional lighting, on other Bedrock platforms! Speaking of which… RENDER DRAGON You can expect that feature in the new year. That’s why we plan to enable you to preview the new ray tracing features by turning on “Optional graphics with RTX” in the settings screen of Minecraft in a future beta. Naturally, we want your feedback through every step of this process. TGA files with alpha channels for opacity maps. ![]() We’ll have more news to share later this year, as well as the technical requirements. For Minecraft with RTX, you’ll want to use. ![]()
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